Ingredients and Goals

Here is a very short version of the ingredients and goals of gettin’ by.  (For you tech types, this is a logic model.)

  • Inputs: besides blood, sweat, and tears, years of developing and refining the gettin’ by experience.

  • Activities: playing with hundreds of social workers, case managers, mental health counselors, physicians, nurses, social agency staff, medical students, educators and more.

  • Outputs: participants see how poverty affects the brain; and they experience their own decision-making changing while they play

  • Outcomes: viewing people coping with poverty in a new light

  • Impact: delivering help more effectively to people coping with poverty;

When a student does well in school because someone eases her struggle for food and housing, we all “win”. She goes on to contribute her skills to her community and her family, who can also do more and better.

The ultimate goal is to free up human potential that would otherwise be spent on coping with poverty.

I hope gettin’ by participants help more people reach their potential and improve our world, one person at a time, one game at a time.

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The Power of Predictability